RUST METRICSFlight deck · live data
Data live Servers11,866 Players102,609 Populated3,946 Fresh wipes 3 h551 Scan5 min
‹ All servers88.233.17.24:28015
Offline Full Queue Fresh wipe Wipe due No query

SADNESS

Offline 88.233.17.24:28015 checked 5h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#11,256top 50%
Last wipe7h agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75112:0013:0014:00Wiped Thu 29 Oct, 12:46 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:46 UTC7h ago – – running 1
Mon 26 Oct, 12:00 UTC3d ago 1 – – 1
Thu 22 Oct, 12:10 UTC7d ago 1 – 4 days 0
Thu 15 Oct, 11:41 UTC14d ago 1 held half 7 days 1
Thu 8 Oct, 10:03 UTC21d ago 1 – 7.1 days 0
Tue 6 Oct, 12:20 UTC23d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on SADNESS?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does SADNESS follow?

No next wipe can be predicted for SADNESS, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 7 hours ago.

Lists and filters

Which tags does SADNESS carry, and what do they mean?

These are the tags SADNESS publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does SADNESS appear in Rust Metrics lists and filters?

On Rust Metrics, SADNESS sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does SADNESS hold among Rust servers?

Player hours over seven days put SADNESS at #11,256, in the top 50% of all ranked servers.

How full does SADNESS get?

Reading for SADNESS: offline at this moment; last seen 5 hours ago. Check: players over seven days. Average 1, peak 1. Average at the busiest hour was 1 players, at 12:00 UTC over the last 48 hours.

Server

Where does SADNESS sit?

No region comes from SADNESS. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 88.233.17.24:28015.

What Rust version is SADNESS on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by SADNESS. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on SADNESS, and is it online?

SADNESS reports offline. The last reading came 5 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. Reading: first seen 6 October 2026, recorded by Rust Metrics.

Settings and map

How is SADNESS configured, and what rules are in force?

No gather rate appears in the name: SADNESS. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

How to join

What do you do to join SADNESS?

Check: join. Open Rust, press F1, then enter client.connect 88.233.17.24:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.