RUST METRICSFlight deck · live data
Data live Servers11,790 Players78,914 Populated3,567 Fresh wipes 3 h245 Scan5 min
‹ All servers88.229.198.152:28015
Offline Full Queue Fresh wipe Wipe due No query

Server name

Offline 88.229.198.152:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 75 150 225 300 PAX 1 /300

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#12,164top 55%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Server name follow?

Its rhythm cannot be told from the wipes of Server name on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 15 days 8 hours ago.

Lists and filters

How should you read the tags on Server name?

Tags published by Server name, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp300 (Max players): Slots: 300; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Server name?

Rust Metrics lists featuring Server name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Server name hold among Rust servers?

Player hours over seven days put Server name at #12,164, in the top 55% of all ranked servers.

What is the population on Server name?

Server name is not responding; status offline, last seen 3 days 14 hours ago. Check: players over seven days. Average 1, peak 1.

Operator and location

Which location does Server name run from?

No region comes from Server name. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 88.229.198.152:28015.

What Rust version is Server name on?

Rust network protocol 2635 and build 168909 on Windows is the build Server name runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Server name, and is it online?

Server name reports offline. The last reading came 3 days 14 hours ago. Reading: 1% uptime over the last 3 full days. It was up 1 of 72 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Server name?

Reading the name gives no gather rate for Server name. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Server name on?

The game generates a procedural map for Server name.

How to join

How can you get onto Server name?

Check: join. Open Rust, press F1, then enter client.connect 88.229.198.152:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp300
Max players Slots: 300.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.