selftest
Offline 88.212.16.66:28016 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 446/475
- 386/375
- 48/250
- 30/250
- 49/100
- 147/200
Quick answers
from the figures on this pageReset cycle
When does selftest wipe?
To tell the rhythm of selftest, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC.
Tag meanings
How should you read the tags on selftest?
These are the tags selftest publishes, and the server browser reads them: mp2 (Max players): The server holds 2 slots; v1069 (Protocol): Protocol 1069: join only on the same game version; rust (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show selftest?
On Rust Metrics, selftest sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Population
Where does selftest sit in the rankings?
Ranking for selftest: #15,749 on seven-day player hours, top 71% of all ranked servers.
What is the population on selftest?
Status for selftest: offline. Last seen 34 days 20 hours ago.
Server details
What location is selftest hosted in?
Reading: location. selftest gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 88.212.16.66:28016.
What Rust version is selftest on?
Version check: Rust network protocol 1069 on Windows, run by selftest. Check: protocol. To join, your game must match; Steam handles the update.
Is selftest up, and how often does it stay up?
Reading: offline. selftest last answered 34 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.
Map and rules
What rules does selftest enforce, and what are its settings?
No gather rate appears in the name: selftest. The group limit is not published. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
How to join
How do you connect to selftest?
Check: join. Open Rust, press F1, then enter client.connect 88.212.16.66:28016. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.