nameserver
Offline 88.201.175.80:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 23:13 UTC28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/250
- 13/250
- 20/250
- 127/200
- 42/200
- 39/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on nameserver?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does nameserver follow?
To tell the rhythm of nameserver, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 28 days 5 hours ago.
Tags
Which tags does nameserver carry, and what do they mean?
These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show nameserver?
Rust Metrics lists featuring nameserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does nameserver hold among Rust servers?
Ranking for nameserver: #15,478 on seven-day player hours, top 65% of all ranked servers.
What is the population on nameserver?
Reading for nameserver: offline at this moment; last seen 28 days 5 hours ago.
Server
What location is nameserver hosted in?
Reading: location. nameserver gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 88.201.175.80:28015.
What Rust version is nameserver on?
Reading: nameserver, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on nameserver, and is it online?
Check: connection. nameserver is offline at this moment. Last contact was 28 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Map and rules
What rules does nameserver enforce, and what are its settings?
Check: gather rate. The name nameserver does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on nameserver?
The game generates a procedural map for nameserver.
Connection
How do you connect to nameserver?
Check: join. Open Rust, press F1, then enter client.connect 88.201.175.80:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.