RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h135 Scan5 min
‹ All servers88.198.230.53:3872
Online Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Online 88.198.230.53:3872 checked 31m ago

COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 232 SERVER FPS

Server fps

48 h low 124 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 91,448 ×1000

Entities

48 h range 88,396–91,715 · memory 1,658 MB
1239 ET SINCE RESTART 05:37

Uptime

5 h 37 min since its last restart, at the last reading
7-day average0peak 1
Rank#13,815top 62%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory1,658MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Rust Server | ScalaCube follow?

The rhythm of My Rust Server | ScalaCube's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 3 hours ago.

Lists and filters

Which tags does My Rust Server | ScalaCube carry, and what do they mean?

Tags published by My Rust Server | ScalaCube, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Rust Server | ScalaCube?

These Rust Metrics lists carry My Rust Server | ScalaCube: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does My Rust Server | ScalaCube hold among Rust servers?

Player hours over seven days put My Rust Server | ScalaCube at #13,815, in the top 62% of all ranked servers.

What is the population on My Rust Server | ScalaCube?

0 of 20 slots are filled on My Rust Server | ScalaCube right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 17:00 UTC over the last 48 hours.

Operator and location

What location is My Rust Server | ScalaCube hosted in?

Reading: location. My Rust Server | ScalaCube gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 88.198.230.53:3872.

What Rust version is My Rust Server | ScalaCube on?

Reading: My Rust Server | ScalaCube, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for My Rust Server | ScalaCube?

Reading: 182 server fps on average across the last 48 hours. It never dropped below 124. Peak entity count: 91,715. Buildings, deployables and all else included. Check: memory. Peak use was 2,587 MB. Expect lag when fps falls and entities climb.

What is the uptime on My Rust Server | ScalaCube, and is it online?

Check: connection. My Rust Server | ScalaCube is online at this moment. By its reported uptime, the last restart was roughly 5 hours ago. Reading: 48% uptime over the last 2 full days. It was up 23 of 48 hours. Check: first contact. Rust Metrics logged it on 27 October 2026.

Rules and settings

How is My Rust Server | ScalaCube configured, and what rules are in force?

No gather rate appears in the name: My Rust Server | ScalaCube. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on My Rust Server | ScalaCube?

From seed 12345, the game generates the procedural map on My Rust Server | ScalaCube. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join My Rust Server | ScalaCube?

Check: join. Open Rust, press F1, then enter client.connect 88.198.230.53:3872. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.