RUST METRICSFlight deck · live data
Data live Servers11,780 Players77,467 Populated3,551 Fresh wipes 3 h241 Scan5 min
‹ All servers88.198.230.134:6813
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 88.198.230.134:6813 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,276top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does My Rust Server | ScalaCube wipe, and when?

The rhythm of My Rust Server | ScalaCube's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 20 hours ago.

Lists and filters

Which tags does My Rust Server | ScalaCube carry, and what do they mean?

These are the tags My Rust Server | ScalaCube publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Rust Server | ScalaCube?

On Rust Metrics, My Rust Server | ScalaCube sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does My Rust Server | ScalaCube hold among Rust servers?

Player hours over seven days put My Rust Server | ScalaCube at #15,276, in the top 69% of all ranked servers.

What is the population on My Rust Server | ScalaCube?

Reading for My Rust Server | ScalaCube: offline at this moment; last seen 5 days 4 hours ago. Seven-day reading: 0 players on average.

Server details

Where does My Rust Server | ScalaCube sit?

Reading: location. My Rust Server | ScalaCube gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 88.198.230.134:6813.

What Rust version is My Rust Server | ScalaCube on?

Reading: My Rust Server | ScalaCube, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Rust Server | ScalaCube, and is it online now?

My Rust Server | ScalaCube reports offline. The last reading came 5 days 4 hours ago. Reading: 15% uptime over the last 7 full days. It was up 25 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.

Settings and map

How is My Rust Server | ScalaCube configured, and what rules are in force?

Reading the name gives no gather rate for My Rust Server | ScalaCube. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Rust Server | ScalaCube on?

Size 4,000 and seed 12345: the game generates the procedural map on My Rust Server | ScalaCube from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to My Rust Server | ScalaCube?

To join: start Rust, press F1 and type client.connect 88.198.230.134:6813. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.