RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h117 Scan5 min
‹ All servers88.172.67.1:28015
Offline Full Queue Fresh wipe Wipe due No query

A NodeMesh Rust Server

Offline 88.172.67.1:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,606top 39%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does A NodeMesh Rust Server wipe, and when?

The rhythm of A NodeMesh Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 9 days 4 hours ago the current world was made.

Tags

Which tags does A NodeMesh Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from A NodeMesh Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A NodeMesh Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry A NodeMesh Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does A NodeMesh Rust Server sit in the rankings?

Player hours over seven days put A NodeMesh Rust Server at #8,606, in the top 39% of all ranked servers.

What is the population on A NodeMesh Rust Server?

A NodeMesh Rust Server is not responding; status offline, last seen 4 days 12 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Operator and location

Which location does A NodeMesh Rust Server run from?

Reading: location. A NodeMesh Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 88.172.67.1:28015.

What Rust version is A NodeMesh Rust Server on?

Reading: A NodeMesh Rust Server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is A NodeMesh Rust Server, and is it online now?

A NodeMesh Rust Server reports offline. The last reading came 4 days 12 hours ago. Uptime for the last 7 full days: 19 of 168 hours, or 11%. The first sighting on Rust Metrics was 19 October 2026.

Rules and settings

What settings and rules apply on A NodeMesh Rust Server?

Reading the name gives no gather rate for A NodeMesh Rust Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on A NodeMesh Rust Server?

Check: map. Procedural, generated by the game, on A NodeMesh Rust Server.

Join

What do you do to join A NodeMesh Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 88.172.67.1:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.