FORD Real Map
Offline 88.118.5.176:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 173/250
- 119/200
- 18/250
- 13/250
- 19/100
- 23/225
Quick answers
from the figures on this pageWipe schedule
What wipe timing does FORD Real Map follow?
To tell the rhythm of FORD Real Map, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 23 days 17 hours ago the current world was made.
Tags
Which tags does FORD Real Map carry, and what do they mean?
These are the tags FORD Real Map publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does FORD Real Map appear in Rust Metrics lists and filters?
On Rust Metrics, FORD Real Map sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does FORD Real Map hold among Rust servers?
Player hours over seven days put FORD Real Map at #12,363, in the top 56% of all ranked servers.
What is the population on FORD Real Map?
FORD Real Map is not responding; status offline, last seen 6 days 13 hours ago. Check: players over seven days. Average 0, peak 1.
Operator and location
Where does FORD Real Map sit?
No region comes from FORD Real Map. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 88.118.5.176:28015.
What Rust version is FORD Real Map on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by FORD Real Map. To get in, your game needs the same protocol; Steam applies the update.
How reliable is FORD Real Map, and is it online now?
Check: connection. FORD Real Map is offline at this moment. Last contact was 6 days 13 hours ago. Uptime for the last 6 full days: 0 of 144 hours, or 0%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Map and rules
What rules does FORD Real Map enforce, and what are its settings?
Reading the name gives no gather rate for FORD Real Map. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
How to join
How do you connect to FORD Real Map?
Press F1 in Rust and enter client.connect 88.118.5.176:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.