My Server
Offline 87.95.57.79:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 547/625
- 36/250
- 57/250
- 292/325
- 112/200
- 126/150
Quick answers
from the figures on this pageReset cycle
When does My Server wipe?
Its rhythm cannot be told from the wipes of My Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 10 hours ago the current world was made.
Tags
Which tags does My Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from My Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server?
On Rust Metrics, My Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does My Server hold among Rust servers?
Ranking for My Server: #13,767 on seven-day player hours, top 61% of all ranked servers.
What player count does My Server carry?
Reading for My Server: offline at this moment; last seen 21 days 9 hours ago.
Server
Where does My Server sit?
No region comes from My Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 87.95.57.79:28015.
What Rust version is My Server on?
Rust network protocol 2633 and build 165217 on Windows is the build My Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Server, and is it online?
Reading: offline. My Server last answered 21 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.
Map and rules
How is My Server configured, and what rules are in force?
Reading the name gives no gather rate for My Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on My Server?
The game generates a procedural map for My Server.
How to join
How do you connect to My Server?
To join: start Rust, press F1 and type client.connect 87.95.57.79:28015. Or press Launch Rust here and Steam opens the game and connects you.