nameserver
Offline 87.95.56.62:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 309/300
- 21/250
- 18/250
- 199/200
- 102/200
- 28/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does nameserver follow?
Its rhythm cannot be told from the wipes of nameserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 13 days 15 hours ago.
Tag meanings
Which tags does nameserver carry, and what do they mean?
Tags published by nameserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does nameserver appear in Rust Metrics lists and filters?
On Rust Metrics, nameserver sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #12,958, in the top 60% of all ranked servers.
What player count does nameserver carry?
nameserver is not responding; status offline, last seen 13 days 15 hours ago.
Server details
Which location does nameserver run from?
No region comes from nameserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 87.95.56.62:28015.
What Rust version is nameserver on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by nameserver. To get in, your game needs the same protocol; Steam applies the update.
Is nameserver up, and how often does it stay up?
Check: connection. nameserver is offline at this moment. Last contact was 13 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.
Settings and map
How is nameserver configured, and what rules are in force?
Check: gather rate. The name nameserver does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.
Which map is live on nameserver?
The game generates a procedural map for nameserver.
Connection
How do you connect to nameserver?
Check: join. Open Rust, press F1, then enter client.connect 87.95.56.62:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.