RUST METRICSFlight deck · live data
Data live Servers11,890 Players93,731 Populated4,066 Fresh wipes 3 h173 Scan5 min
‹ All servers87.76.55.43:28015
Offline Full Queue Fresh wipe Wipe due No query

FULL PVE | 0.5x

Offline 87.76.55.43:28015 checked 16d ago

0.5x oxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 16 32 48 64 PAX 1 /64

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,367top 65%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does FULL PVE | 0.5x follow?

Its rhythm cannot be told from the wipes of FULL PVE | 0.5x on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 8 hours ago.

Tags

Which tags does FULL PVE | 0.5x carry, and what do they mean?

Tags published by FULL PVE | 0.5x, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp64 (Max players): Slots: 64; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does FULL PVE | 0.5x appear in Rust Metrics lists and filters?

Rust Metrics lists featuring FULL PVE | 0.5x: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Population

What position does FULL PVE | 0.5x hold among Rust servers?

Player hours over seven days put FULL PVE | 0.5x at #14,367, in the top 65% of all ranked servers.

What player count does FULL PVE | 0.5x carry?

FULL PVE | 0.5x is not responding; status offline, last seen 16 days 22 hours ago.

Operator and location

Which location does FULL PVE | 0.5x run from?

No region comes from FULL PVE | 0.5x. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 87.76.55.43:28015.

What Rust version is FULL PVE | 0.5x on?

Rust network protocol 2634 and build 167398 on Windows is the build FULL PVE | 0.5x runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is FULL PVE | 0.5x, and is it online now?

FULL PVE | 0.5x reports offline. The last reading came 16 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.

Map and rules

What settings and rules apply on FULL PVE | 0.5x?

Gather rate check: 0.5x. That comes from the name FULL PVE | 0.5x. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is FULL PVE | 0.5x on?

Check: map. Procedural, generated by the game, on FULL PVE | 0.5x.

Connection

How can you get onto FULL PVE | 0.5x?

Check: join. Open Rust, press F1, then enter client.connect 87.76.55.43:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp64
Max players Slots: 64.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.