Test
Offline 87.252.227.115:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 214/250
- 15/250
- 19/250
- 115/200
- 40/200
- 42/100
Quick answers
from the figures on this pageReset cycle
How often does Test wipe, and when?
Its rhythm cannot be told from the wipes of Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 13 days 16 hours ago.
Tags
Which tags does Test carry, and what do they mean?
These are the tags Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169170 (Build): Game build reading: 169170; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Test sit in the rankings?
Ranking for Test: #12,468 on seven-day player hours, top 56% of all ranked servers.
How full does Test get?
Reading for Test: offline at this moment; last seen 34 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 18:00 UTC over the last 48 hours.
Server
Which location does Test run from?
Reading: location. Test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 87.252.227.115:28015.
What Rust version is Test on?
Rust network protocol 2635 and build 169170 on Windows is the build Test runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Test, and is it online now?
Reading: offline. Test last answered 34 hours ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Test?
Check: gather rate. The name Test does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Test on?
Check: map. Procedural, generated by the game, on Test.
Join
How do you connect to Test?
Check: join. Open Rust, press F1, then enter client.connect 87.252.227.115:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.