[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10
Online 87.192.230.75:28015 checked 6m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 58 · below 20 is lag, below 10 is badEntities
48 h range 83,416–94,282 · memory 3,784 MBUptime
2 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, and #109 of the trio servers (top 17%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:53 UTC, in 1d 1h. Every Friday at 14:53 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 14:53 UTC1d 1h
- WPT 2Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 3Fri 6 Nov, 14:53 UTC8d 1h
- WPT 4Fri 13 Nov, 14:53 UTC15d 1h
- WPT 5Fri 20 Nov, 14:53 UTC22d 1h
- WPT 6Fri 27 Nov, 14:53 UTC29d 1h
- WPT 7Thu 3 Dec, 19:00 UTC35d 5hFW
- WPT 8Fri 4 Dec, 14:53 UTC36d 1h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:53 UTC5d ago | 32 | – | running | 3 |
| Fri 16 Oct, 14:54 UTC12d ago | 36 | halved by day 3 | 7 days | 3 |
| Fri 9 Oct, 15:00 UTC19d ago | 44 | halved by day 3 | 7 days | 4 |
| Fri 2 Oct, 14:58 UTC26d ago | 34 | halved by day 3 | 7 days | 7 |
| Fri 2 Oct, 08:17 UTC27d ago | 34 | – | 0.3 days | 0 |
| Fri 25 Sep, 15:23 UTC33d ago | 16 | halved by day 5 | 6.7 days | 7 |
| Fri 18 Sep, 15:22 UTC40d ago | 30 | halved by day 3 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 12/150
- 122/150
- 158/200
- 177/200
- 21/300
- 6/150
Quick answers
from the figures on this pageWipe timing
What happens on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 when wipe day comes?
At their busiest, its recent wipes drew 37 players on average. Peak crowd on the latest wipe: 4 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3 it fell below half.
How often does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 wipe, and when?
every Friday at 14:53 UTC is how [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 wipes. Due on Friday 30 October at 14:53 UTC is its next wipe. The world it runs now was made 5 days 22 hours ago. The tags state a wipe schedule of one wipe a week.
Tag meanings
Which tags does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts3 (Group limit): You may team up with at most 3; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod from [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?
These Rust Metrics lists carry [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10: Rust community servers: live readings, Trio servers, group limit 3 and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
Population
Where does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 sit in the rankings?
Player hours over seven days put [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 at #1,020, in the top 5% of all ranked servers. Check: group rank. #109 among trio servers.
What player count does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 carry?
3 of 200 slots are filled on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 right now. Check: players over seven days. Average 10, peak 34. Average at the busiest hour was 21 players, at 18:00 UTC over the last 48 hours.
Server details
Which location does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 run from?
No region comes from [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 87.192.230.75:28015.
What Rust version is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 on?
Rust network protocol 2635 and build 168909 on Linux is the build [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?
Check: fps. Average 60 server fps over the last 48 hours, low of 58. Within range. Peak entity count: 94,282. Buildings, deployables and all else included. Reading: 3,784 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10, and is it online?
Reading: online. [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 answers right now. Reading: uptime. About 2 days 2 hours ago it restarted, on its own count. Reading: 92% uptime over the last 7 full days. It was up 154 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 configured, and what rules are in force?
Check: gather rate. The name [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 does not state one. Groups stop at 3 players. The label given is trio. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?
Size 3,500 and seed 746147965: the game generates the procedural map on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?
To join: start Rust, press F1 and type client.connect 87.192.230.75:28015. Or press Launch Rust here and Steam opens the game and connects you. https://rustuz.uz is where its website sits.
