RUST METRICSFlight deck · live data
Data live Servers11,806 Players72,381 Populated3,700 Fresh wipes 3 h114 Scan5 min
‹ All servers87.192.103.104:28017
Offline Full Queue Fresh wipe Wipe due No query

Rusty Duck test server

Offline 87.192.103.104:28017 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,256top 69%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct11 Oct19 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 20:55 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rusty Duck test server?

An average of 0 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.

When does Rusty Duck test server wipe?

The rhythm of Rusty Duck test server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 32 days ago.

Tags

How should you read the tags on Rusty Duck test server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166165 (Build): Build 166165; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Rusty Duck test server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rusty Duck test server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rusty Duck test server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rusty Duck test server sit in the rankings?

Player hours over seven days put Rusty Duck test server at #15,256, in the top 69% of all ranked servers.

What is the population on Rusty Duck test server?

Reading for Rusty Duck test server: offline at this moment; last seen 10 days ago.

Server

Which location does Rusty Duck test server run from?

No region comes from Rusty Duck test server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 87.192.103.104:28017.

What Rust version is Rusty Duck test server on?

Reading: Rusty Duck test server, Rust network protocol 2634 and build 166165, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rusty Duck test server, and is it online?

Check: connection. Rusty Duck test server is offline at this moment. Last contact was 10 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Rusty Duck test server enforce, and what are its settings?

Check: gather rate. The name Rusty Duck test server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Rusty Duck test server on?

Size 4,500 and seed 1412267824: the game generates the procedural map on Rusty Duck test server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Rusty Duck test server?

To join: start Rust, press F1 and type client.connect 87.192.103.104:28017. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166165,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166165
Build Build 166165.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.