Server name on in-game server list
Offline 87.166.104.224:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 566/625
- 418/450
- 161/250
- 51/100
- 175/250
- 348/225
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Server name on in-game server list follow?
To tell the rhythm of Server name on in-game server list, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 7 hours ago.
Tags
How should you read the tags on Server name on in-game server list?
Tags published by Server name on in-game server list, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Server name on in-game server list?
These Rust Metrics lists carry Server name on in-game server list: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Server name on in-game server list hold among Rust servers?
Ranking for Server name on in-game server list: #15,568 on seven-day player hours, top 71% of all ranked servers.
What is the population on Server name on in-game server list?
Status for Server name on in-game server list: offline. Last seen 17 days 7 hours ago.
Operator and location
Where does Server name on in-game server list sit?
No region comes from Server name on in-game server list. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 87.166.104.224:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2634 and build 167398 on Windows is the build Server name on in-game server list runs. Matching protocol is required to join. Let Steam update your game.
Is Server name on in-game server list up, and how often does it stay up?
Server name on in-game server list reports offline. The last reading came 17 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 12 October 2026.
Rules and settings
What rules does Server name on in-game server list enforce, and what are its settings?
No gather rate appears in the name: Server name on in-game server list. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Server name on in-game server list?
Check: map. Procedural, generated by the game, on Server name on in-game server list.
Connection
How do you connect to Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 87.166.104.224:28015. Or press Launch Rust here and Steam opens the game and connects you.