Rust Test
Offline 87.150.12.193:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:54 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/250
- 132/200
- 15/250
- 22/250
- 12/100
- 49/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rust Test?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does Rust Test follow?
The rhythm of Rust Test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 17 hours ago.
Lists and filters
Which tags does Rust Test carry, and what do they mean?
Tags published by Rust Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build reading: 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust Test?
On Rust Metrics, Rust Test sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Rust Test sit in the rankings?
Ranking for Rust Test: #15,233 on seven-day player hours, top 69% of all ranked servers.
How full does Rust Test get?
Status for Rust Test: offline. Last seen 20 days 17 hours ago.
Server details
Where does Rust Test sit?
No region tag on Rust Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 87.150.12.193:28015.
What Rust version is Rust Test on?
Version check: Rust network protocol 2634 and build 167058 on Linux, run by Rust Test. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Rust Test, and is it online?
Rust Test reports offline. The last reading came 20 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What rules does Rust Test enforce, and what are its settings?
Check: gather rate. The name Rust Test does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust Test on?
Check: map. Procedural, generated by the game, on Rust Test.
How to join
How can you get onto Rust Test?
To join: start Rust, press F1 and type client.connect 87.150.12.193:28015. Or press Launch Rust here and Steam opens the game and connects you.