Solo Normal Mechanics
Offline 87.14.5.135:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 304/350
- 21/250
- 38/250
- 138/200
- 52/200
- 46/100
Quick answers
from the figures on this pageWipe schedule
How often does Solo Normal Mechanics wipe, and when?
To tell the rhythm of Solo Normal Mechanics, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 2 hours ago the current world was made.
Tags
Which tags does Solo Normal Mechanics carry, and what do they mean?
Tags published by Solo Normal Mechanics, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Solo Normal Mechanics?
Rust Metrics lists featuring Solo Normal Mechanics: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Solo Normal Mechanics sit in the rankings?
Player hours over seven days put Solo Normal Mechanics at #13,751, in the top 62% of all ranked servers.
What player count does Solo Normal Mechanics carry?
Solo Normal Mechanics is not responding; status offline, last seen 20 days 16 hours ago.
Server
What location is Solo Normal Mechanics hosted in?
No region tag on Solo Normal Mechanics. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 87.14.5.135:28015.
What Rust version is Solo Normal Mechanics on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Solo Normal Mechanics. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Solo Normal Mechanics, and is it online?
Solo Normal Mechanics reports offline. The last reading came 20 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 6 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Solo Normal Mechanics enforce, and what are its settings?
Reading the name gives no gather rate for Solo Normal Mechanics. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Solo Normal Mechanics on?
Check: map. Procedural, generated by the game, on Solo Normal Mechanics.
Join
How can you get onto Solo Normal Mechanics?
Press F1 in Rust and enter client.connect 87.14.5.135:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.