RUST@FRITTENBUDE
Offline 87.122.61.40:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 237/275
- 157/200
- 27/250
- 14/250
- 31/100
- 43/200
Quick answers
from the figures on this pageWipe timing
How often does RUST@FRITTENBUDE wipe, and when?
The rhythm of RUST@FRITTENBUDE's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 14 hours ago the current world was made.
Tags
How should you read the tags on RUST@FRITTENBUDE?
These are the tags RUST@FRITTENBUDE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RUST@FRITTENBUDE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RUST@FRITTENBUDE: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Occupancy
Where does RUST@FRITTENBUDE sit in the rankings?
Player hours over seven days put RUST@FRITTENBUDE at #15,998, in the top 71% of all ranked servers.
What player count does RUST@FRITTENBUDE carry?
RUST@FRITTENBUDE is not responding; status offline, last seen 22 days 7 hours ago.
Server
Which location does RUST@FRITTENBUDE run from?
No region tag on RUST@FRITTENBUDE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 87.122.61.40:28015.
What Rust version is RUST@FRITTENBUDE on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by RUST@FRITTENBUDE. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on RUST@FRITTENBUDE, and is it online?
RUST@FRITTENBUDE reports offline. The last reading came 22 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.
Map and rules
What settings and rules apply on RUST@FRITTENBUDE?
No gather rate appears in the name: RUST@FRITTENBUDE. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on RUST@FRITTENBUDE?
Procedural map on RUST@FRITTENBUDE, made by the game's generator.
How to join
How can you get onto RUST@FRITTENBUDE?
Check: join. Open Rust, press F1, then enter client.connect 87.122.61.40:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.