RUST METRICSFlight deck · live data
Data live Servers11,733 Players61,573 Populated3,391 Fresh wipes 3 h186 Scan5 min
‹ All servers87.122.61.116:28015
Offline Full Queue Fresh wipe Wipe due No query

RUST@FRITTENBUDE

Offline 87.122.61.116:28015 checked 23d ago

vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,950top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RUST@FRITTENBUDE follow?

To tell the rhythm of RUST@FRITTENBUDE, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 1 hours ago the current world was made.

Tags

Which tags does RUST@FRITTENBUDE carry, and what do they mean?

Tags published by RUST@FRITTENBUDE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RUST@FRITTENBUDE?

These Rust Metrics lists carry RUST@FRITTENBUDE: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Occupancy

What position does RUST@FRITTENBUDE hold among Rust servers?

Ranking for RUST@FRITTENBUDE: #15,950 on seven-day player hours, top 71% of all ranked servers.

How full does RUST@FRITTENBUDE get?

Status for RUST@FRITTENBUDE: offline. Last seen 23 days 9 hours ago.

Server

What location is RUST@FRITTENBUDE hosted in?

Reading: location. RUST@FRITTENBUDE gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 87.122.61.116:28015.

What Rust version is RUST@FRITTENBUDE on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by RUST@FRITTENBUDE. To get in, your game needs the same protocol; Steam applies the update.

Is RUST@FRITTENBUDE up, and how often does it stay up?

Check: connection. RUST@FRITTENBUDE is offline at this moment. Last contact was 23 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 5 October 2026, recorded by Rust Metrics.

Rules and settings

How is RUST@FRITTENBUDE configured, and what rules are in force?

Check: gather rate. The name RUST@FRITTENBUDE does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is RUST@FRITTENBUDE on?

Check: map. Procedural, generated by the game, on RUST@FRITTENBUDE.

How to join

What do you do to join RUST@FRITTENBUDE?

Press F1 in Rust and enter client.connect 87.122.61.116:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.