My Server Name
Offline 87.117.59.115:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 260/300
- 15/250
- 31/250
- 119/200
- 45/200
- 49/100
Quick answers
from the figures on this pageWipe timing
How often does My Server Name wipe, and when?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 7 hours ago.
Lists and filters
How should you read the tags on My Server Name?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server Name?
On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does My Server Name hold among Rust servers?
Ranking for My Server Name: #14,188 on seven-day player hours, top 64% of all ranked servers.
How full does My Server Name get?
Status for My Server Name: offline. Last seen 16 days 6 hours ago.
Operator and location
Which location does My Server Name run from?
No region comes from My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 87.117.59.115:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by My Server Name. Matching protocol is required to join. Let Steam update your game.
Is My Server Name up, and how often does it stay up?
Check: connection. My Server Name is offline at this moment. Last contact was 16 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on My Server Name?
Reading the name gives no gather rate for My Server Name. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is My Server Name on?
The game generates a procedural map for My Server Name.
Connection
How can you get onto My Server Name?
To join: start Rust, press F1 and type client.connect 87.117.59.115:28015. Or press Launch Rust here and Steam opens the game and connects you.