RUST METRICSFlight deck · live data
Data live Servers11,719 Players48,039 Populated3,199 Fresh wipes 3 h104 Scan5 min
‹ All servers87.117.57.167:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 87.117.57.167:28015 checked 35d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,239top 61%
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does My Server Name wipe, and when?

The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 47 days 9 hours ago the current world was made.

Tags

Which tags does My Server Name carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165518 (Build): The server runs game build 165518; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from My Server Name. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Server Name appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does My Server Name hold among Rust servers?

Ranking for My Server Name: #13,239 on seven-day player hours, top 61% of all ranked servers.

What player count does My Server Name carry?

My Server Name is not responding; status offline, last seen 35 days 3 hours ago.

Operator and location

Which location does My Server Name run from?

No region comes from My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 87.117.57.167:28015.

What Rust version is My Server Name on?

Version check: Rust network protocol 2633 and build 165518 on Windows, run by My Server Name. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on My Server Name, and is it online?

Reading: offline. My Server Name last answered 35 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 23 September 2026.

Rules and settings

What rules does My Server Name enforce, and what are its settings?

No gather rate appears in the name: My Server Name. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Server Name on?

Procedural map on My Server Name, made by the game's generator.

How to join

What do you do to join My Server Name?

To join: start Rust, press F1 and type client.connect 87.117.57.167:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165518,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165518
Build The server runs game build 165518.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.