RUST METRICSFlight deck · live data
Data live Servers11,803 Players69,659 Populated3,689 Fresh wipes 3 h121 Scan5 min
‹ All servers87.117.53.209:28015
Offline Full Queue Fresh wipe Wipe due No query

myserver

Offline 87.117.53.209:28015 checked 32d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 4 /10

Players now

40% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,120top 48%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 14:27 UTC32d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on myserver?

At their busiest, its recent wipes drew 4 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

How often does myserver wipe, and when?

Its rhythm cannot be told from the wipes of myserver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 32 days 7 hours ago the current world was made.

Lists and filters

How should you read the tags on myserver?

These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show myserver?

Rust Metrics lists featuring myserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does myserver hold among Rust servers?

Player hours over seven days put myserver at #11,120, in the top 48% of all ranked servers.

How full does myserver get?

Reading for myserver: offline at this moment; last seen 32 days 5 hours ago.

Server

Where does myserver sit?

No region comes from myserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 87.117.53.209:28015.

What Rust version is myserver on?

Rust network protocol 2633 and build 165217 on Windows is the build myserver runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is myserver, and is it online now?

Check: connection. myserver is offline at this moment. Last contact was 32 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.

Rules and settings

How is myserver configured, and what rules are in force?

Check: gather rate. The name myserver does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is myserver on?

The game generates a procedural map for myserver.

Join

What do you do to join myserver?

Press F1 in Rust and enter client.connect 87.117.53.209:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.