myserver
Offline 87.117.53.209:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
40% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 14:27 UTC32d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 616/700
- 41/250
- 76/250
- 316/400
- 140/200
- 138/225
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on myserver?
At their busiest, its recent wipes drew 4 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.
How often does myserver wipe, and when?
Its rhythm cannot be told from the wipes of myserver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 32 days 7 hours ago the current world was made.
Lists and filters
How should you read the tags on myserver?
These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show myserver?
Rust Metrics lists featuring myserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does myserver hold among Rust servers?
Player hours over seven days put myserver at #11,120, in the top 48% of all ranked servers.
How full does myserver get?
Reading for myserver: offline at this moment; last seen 32 days 5 hours ago.
Server
Where does myserver sit?
No region comes from myserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 87.117.53.209:28015.
What Rust version is myserver on?
Rust network protocol 2633 and build 165217 on Windows is the build myserver runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is myserver, and is it online now?
Check: connection. myserver is offline at this moment. Last contact was 32 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Rules and settings
How is myserver configured, and what rules are in force?
Check: gather rate. The name myserver does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is myserver on?
The game generates a procedural map for myserver.
Join
What do you do to join myserver?
Press F1 in Rust and enter client.connect 87.117.53.209:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.