RUST METRICSFlight deck · live data
Data live Servers11,789 Players78,653 Populated3,571 Fresh wipes 3 h243 Scan5 min
‹ All servers87.106.245.251:28015
Online Full Queue Fresh wipe Wipe due No query

LinuxGSM

Online 87.106.245.251:28015 checked 11m ago

oxide
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,164 ×1000

Entities

48 h range 35,370–47,434 · memory 1,472 MB
1239 ET SINCE RESTART 16:57

Uptime

16 h 57 min since its last restart, at the last reading
7-day average0peak –
Rank#15,276top 69%
Last wipe28d agono schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory1,472MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on LinuxGSM?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 19 hours in.

How often does LinuxGSM wipe, and when?

With the force wipe, once a month, LinuxGSM wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 28 days 4 hours ago.

Tag meanings

How should you read the tags on LinuxGSM?

Tags published by LinuxGSM, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show LinuxGSM?

Rust Metrics lists featuring LinuxGSM: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Population

What position does LinuxGSM hold among Rust servers?

Ranking for LinuxGSM: #15,276 on seven-day player hours, top 69% of all ranked servers.

How full does LinuxGSM get?

Current headcount on LinuxGSM: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server details

What location is LinuxGSM hosted in?

No region comes from LinuxGSM. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 87.106.245.251:28015.

What Rust version is LinuxGSM on?

Reading: LinuxGSM, Rust network protocol 2634 and build 166494, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for LinuxGSM?

Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Peak entity count: 47,434. Buildings, deployables and all else included. Memory peak: 1,761 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on LinuxGSM, and is it online?

Reading: online. LinuxGSM answers right now. Reading: uptime. About 16 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does LinuxGSM enforce, and what are its settings?

No gather rate appears in the name: LinuxGSM. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is LinuxGSM on?

Size 3,000 and seed 1370910588: the game generates the procedural map on LinuxGSM from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name StahlWerkMap.

Join

What do you do to join LinuxGSM?

To join: start Rust, press F1 and type client.connect 87.106.245.251:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/xce6ttaHHK is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build The server runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.