LinuxGSM
Online 87.106.245.251:28015 checked 11m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 35,370–47,434 · memory 1,472 MBUptime
16 h 57 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/250
- 222/250
- 643/675
- 39/100
- 748/775
- 585/625
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on LinuxGSM?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 19 hours in.
How often does LinuxGSM wipe, and when?
With the force wipe, once a month, LinuxGSM wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 28 days 4 hours ago.
Tag meanings
How should you read the tags on LinuxGSM?
Tags published by LinuxGSM, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod). Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show LinuxGSM?
Rust Metrics lists featuring LinuxGSM: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Population
What position does LinuxGSM hold among Rust servers?
Ranking for LinuxGSM: #15,276 on seven-day player hours, top 69% of all ranked servers.
How full does LinuxGSM get?
Current headcount on LinuxGSM: 0 players, 50 slots available. A seven-day average of 0 players is the reading.
Server details
What location is LinuxGSM hosted in?
No region comes from LinuxGSM. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 87.106.245.251:28015.
What Rust version is LinuxGSM on?
Reading: LinuxGSM, Rust network protocol 2634 and build 166494, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for LinuxGSM?
Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Peak entity count: 47,434. Buildings, deployables and all else included. Memory peak: 1,761 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on LinuxGSM, and is it online?
Reading: online. LinuxGSM answers right now. Reading: uptime. About 16 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does LinuxGSM enforce, and what are its settings?
No gather rate appears in the name: LinuxGSM. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is LinuxGSM on?
Size 3,000 and seed 1370910588: the game generates the procedural map on LinuxGSM from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name StahlWerkMap.
Join
What do you do to join LinuxGSM?
To join: start Rust, press F1 and type client.connect 87.106.245.251:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/xce6ttaHHK is where its website sits.
