Server name on in-game server list
Offline 87.1.116.210:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/250
- 130/200
- 15/250
- 18/250
- 15/100
- 45/200
Quick answers
from the figures on this pageWipe timing
When does Server name on in-game server list wipe?
The rhythm of Server name on in-game server list's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 10 hours ago.
Tags
Which tags does Server name on in-game server list carry, and what do they mean?
Tags published by Server name on in-game server list, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Server name on in-game server list: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Server name on in-game server list sit in the rankings?
Player hours over seven days put Server name on in-game server list at #14,952, in the top 67% of all ranked servers.
What is the population on Server name on in-game server list?
Status for Server name on in-game server list: offline. Last seen 6 days 14 hours ago. Check: players over seven days. Average 0, peak 1.
Operator and location
Which location does Server name on in-game server list run from?
No region comes from Server name on in-game server list. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 87.1.116.210:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2634 and build 167781 on Windows is the build Server name on in-game server list runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Server name on in-game server list, and is it online now?
Check: connection. Server name on in-game server list is offline at this moment. Last contact was 6 days 14 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. The first sighting on Rust Metrics was 21 October 2026.
Settings and map
How is Server name on in-game server list configured, and what rules are in force?
Check: gather rate. The name Server name on in-game server list does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Server name on in-game server list?
From seed 55634322, the game generates the procedural map on Server name on in-game server list. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 87.1.116.210:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://customsite.com/.