TEST
Offline 86.99.147.109:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 618/700
- 41/250
- 78/250
- 323/400
- 146/200
- 138/225
Quick answers
from the figures on this pageWipe timing
When does TEST wipe?
Its rhythm cannot be told from the wipes of TEST on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 14 hours ago the current world was made.
Tags
How should you read the tags on TEST?
Tags published by TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST appear in Rust Metrics lists and filters?
On Rust Metrics, TEST sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does TEST hold among Rust servers?
Player hours over seven days put TEST at #6,036, in the top 27% of all ranked servers.
What is the population on TEST?
TEST is not responding; status offline, last seen 28 hours ago. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 08:00 UTC over the last 48 hours.
Server
Where does TEST sit?
Reading: location. TEST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 86.99.147.109:28015.
What Rust version is TEST on?
Rust network protocol 2635 and build 168909 on Windows is the build TEST runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on TEST, and is it online?
Check: connection. TEST is offline at this moment. Last contact was 28 hours ago. Reading: 88% uptime over the last 2 full days. It was up 42 of 48 hours. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Settings and map
How is TEST configured, and what rules are in force?
Check: gather rate. The name TEST does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is TEST on?
Check: map. Procedural, generated by the game, on TEST.
Join
How do you connect to TEST?
Press F1 in Rust and enter client.connect 86.99.147.109:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.