bozo
Offline 86.69.159.177:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 242/275
- 15/250
- 18/250
- 152/200
- 63/200
- 31/100
Quick answers
from the figures on this pageReset cycle
How often does bozo wipe, and when?
To tell the rhythm of bozo, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 30 days 16 hours ago.
Tag meanings
How should you read the tags on bozo?
These are the tags bozo publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does bozo appear in Rust Metrics lists and filters?
These Rust Metrics lists carry bozo: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does bozo hold among Rust servers?
Player hours over seven days put bozo at #15,958, in the top 70% of all ranked servers.
What player count does bozo carry?
Status for bozo: offline. Last seen 25 days 4 hours ago.
Operator and location
Which location does bozo run from?
No region tag on bozo. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 86.69.159.177:28015.
What Rust version is bozo on?
Reading: bozo, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is bozo up, and how often does it stay up?
Check: connection. bozo is offline at this moment. Last contact was 25 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Settings and map
How is bozo configured, and what rules are in force?
Check: gather rate. The name bozo does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on bozo?
Procedural map on bozo, made by the game's generator.
Join
What do you do to join bozo?
Press F1 in Rust and enter client.connect 86.69.159.177:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.