no
Offline 86.58.216.20:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 673/700
- 429/475
- 33/250
- 60/250
- 229/200
- 119/150
Quick answers
from the figures on this pageWipe schedule
What wipe timing does no follow?
To tell the rhythm of no, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 36 days 23 hours ago.
Tags
Which tags does no carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from no. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does no appear in Rust Metrics lists and filters?
These Rust Metrics lists carry no: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does no sit in the rankings?
Ranking for no: #13,242 on seven-day player hours, top 58% of all ranked servers.
What player count does no carry?
Reading for no: offline at this moment; last seen 36 days 14 hours ago.
Operator and location
Which location does no run from?
Reading: location. no gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 86.58.216.20:28015.
What Rust version is no on?
Reading: no, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is no, and is it online now?
no reports offline. The last reading came 36 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Map and rules
How is no configured, and what rules are in force?
Reading the name gives no gather rate for no. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on no?
The game generates a procedural map for no.
How to join
How do you connect to no?
Check: join. Open Rust, press F1, then enter client.connect 86.58.216.20:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.