RUST METRICSFlight deck · live data
Data live Servers11,687 Players50,243 Populated3,286 Fresh wipes 3 h133 Scan5 min
‹ All servers86.49.251.2:28015
Offline Full Queue Fresh wipe Wipe due No query

Karbus Map Test

Offline 86.49.251.2:28015 checked 26d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,988top 67%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Karbus Map Test follow?

To tell the rhythm of Karbus Map Test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 11 hours ago.

Tag meanings

How should you read the tags on Karbus Map Test?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Karbus Map Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Karbus Map Test?

These Rust Metrics lists carry Karbus Map Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Karbus Map Test sit in the rankings?

Ranking for Karbus Map Test: #15,988 on seven-day player hours, top 67% of all ranked servers.

What is the population on Karbus Map Test?

Reading for Karbus Map Test: offline at this moment; last seen 26 days 10 hours ago.

Operator and location

Which location does Karbus Map Test run from?

Reading: location. Karbus Map Test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 86.49.251.2:28015.

What Rust version is Karbus Map Test on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by Karbus Map Test. Check: protocol. To join, your game must match; Steam handles the update.

Is Karbus Map Test up, and how often does it stay up?

Check: connection. Karbus Map Test is offline at this moment. Last contact was 26 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 1 October 2026.

Rules and settings

What rules does Karbus Map Test enforce, and what are its settings?

Reading the name gives no gather rate for Karbus Map Test. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Karbus Map Test on?

Procedural map on Karbus Map Test, made by the game's generator.

Join

How can you get onto Karbus Map Test?

Check: join. Open Rust, press F1, then enter client.connect 86.49.251.2:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.