TEST
Offline 86.46.9.64:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
33% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 11:55 UTC32d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 648/700
- 43/250
- 90/250
- 359/400
- 165/200
- 142/225
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on TEST?
The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.
When does TEST wipe?
To tell the rhythm of TEST, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 32 days 9 hours ago.
Tags
Which tags does TEST carry, and what do they mean?
Tags published by TEST, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TEST appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TEST: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does TEST sit in the rankings?
Player hours over seven days put TEST at #14,459, in the top 61% of all ranked servers.
What player count does TEST carry?
TEST is not responding; status offline, last seen 30 days 21 hours ago.
Server
Which location does TEST run from?
No region comes from TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 86.46.9.64:28015.
What Rust version is TEST on?
Reading: TEST, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on TEST, and is it online?
Reading: offline. TEST last answered 30 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 September 2026.
Map and rules
What settings and rules apply on TEST?
Reading the name gives no gather rate for TEST. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
What map is TEST on?
The game generates a procedural map for TEST.
Connection
What do you do to join TEST?
Press F1 in Rust and enter client.connect 86.46.9.64:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.