Micronesia Returns
Offline EU 86.45.187.151:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 17:31 UTC, in 5d 2h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 700/725
- 37/250
- 52/250
- 153/175
- 77/100
- 86/120
Quick answers
from the figures on this pageReset cycle
How often does Micronesia Returns wipe, and when?
From weekly: 7 days after its last wipe, the next wipe of Micronesia Returns is an estimate. On Monday 2 November at 17:31 UTC its next wipe is due. The world it runs now was made 106 days 21 hours ago. A weekly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on Micronesia Returns?
Tags published by Micronesia Returns, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp32 (Max players): Slots: 32; ts8 (Group limit): Default limit in force: 8 per team; v2631 (Protocol): Protocol 2631: join only on the same game version; cs157450 (Build): Build 157450; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Micronesia Returns appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Micronesia Returns: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
Population
What position does Micronesia Returns hold among Rust servers?
Top 67% of all ranked servers: Micronesia Returns takes #15,490 on seven-day player hours and #2,547 in Europe.
What player count does Micronesia Returns carry?
Status for Micronesia Returns: offline. Last seen 37 days 1 hours ago.
Server
Which location does Micronesia Returns run from?
Its EU tag places Micronesia Returns in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 86.45.187.151:28015.
What Rust version is Micronesia Returns on?
Version check: Rust network protocol 2631 and build 157450 on Linux, run by Micronesia Returns. Matching protocol is required to join. Let Steam update your game.
Is Micronesia Returns up, and how often does it stay up?
Micronesia Returns reports offline. The last reading came 37 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.
Rules and settings
What settings and rules apply on Micronesia Returns?
Check: gather rate. The name Micronesia Returns does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Micronesia Returns?
The game generates a procedural map for Micronesia Returns.
How to join
What do you do to join Micronesia Returns?
Check: join. Open Rust, press F1, then enter client.connect 86.45.187.151:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.