RUST METRICSFlight deck · live data
Data live Servers11,620 Players35,915 Populated2,914 Fresh wipes 3 h76 Scan5 min
‹ All servers86.45.170.61:28015
Offline Full Queue Fresh wipe Wipe due No query

Micronesia Returns

Offline EU 86.45.170.61:28015 checked 16d ago

weekly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 24 32 PAX 0 /32

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,627top 71% · #2561 in EU
Last wipe16d agoweekly schedule
Next wipe4d 18hMon 2 Nov, 01:02 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 01:02 UTC, in 4d 18h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Mon 2 Nov, 01:02 UTC4d 18h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 12hFW
  3. WPT 3Mon 9 Nov, 01:02 UTC11d 18h
  4. WPT 4Mon 16 Nov, 01:02 UTC18d 18h
  5. WPT 5Mon 23 Nov, 01:02 UTC25d 18h
  6. WPT 6Mon 30 Nov, 01:02 UTC32d 18h
  7. WPT 7Thu 3 Dec, 19:00 UTC36d 12hFW
  8. WPT 8Mon 7 Dec, 01:02 UTC39d 18h

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 01:02 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Micronesia Returns when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does Micronesia Returns wipe, and when?

Its tag guides the prediction: too few of Micronesia Returns's wipes are on record to confirm its schedule. On Monday 2 November at 01:02 UTC its next wipe is due. 16 days 5 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tags

Which tags does Micronesia Returns carry, and what do they mean?

Tags published by Micronesia Returns, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp32 (Max players): Slots: 32; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Micronesia Returns?

Rust Metrics lists featuring Micronesia Returns: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Player count

Where does Micronesia Returns sit in the rankings?

Player hours over the last seven days put Micronesia Returns at #15,627, #2,561 in Europe, in the top 71% of all ranked servers.

How full does Micronesia Returns get?

Status for Micronesia Returns: offline. Last seen 16 days 5 hours ago.

Operator and location

Which location does Micronesia Returns run from?

Reading: location. The EU tag puts Micronesia Returns in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 86.45.170.61:28015.

What Rust version is Micronesia Returns on?

Reading: Micronesia Returns, Rust network protocol 2634 and build 167398, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Micronesia Returns, and is it online?

Micronesia Returns reports offline. The last reading came 16 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.

Settings and map

How is Micronesia Returns configured, and what rules are in force?

Reading the name gives no gather rate for Micronesia Returns. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Micronesia Returns?

Procedural map on Micronesia Returns, made by the game's generator.

Join

What do you do to join Micronesia Returns?

Press F1 in Rust and enter client.connect 86.45.170.61:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp32
Max players Slots: 32.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build Build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.