RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h28 Scan5 min
‹ All servers86.220.97.100:28015
Offline Full Queue Fresh wipe Wipe due No query

Name of Server as Shown on the Client Server List

Offline 86.220.97.100:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,351top 65%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep22 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 12:17 UTC7d ago 2 – running 2
Thu 24 Sep, 11:01 UTC34d ago 3 – 27.1 days 1
Wed 23 Sep, 11:59 UTC35d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.

When does Name of Server as Shown on the Client Server List wipe?

There is no next wipe to predict: Name of Server as Shown on the Client Server List wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 6 hours ago.

Lists and filters

Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?

These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?

On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

Ranking for Name of Server as Shown on the Client Server List: #14,351 on seven-day player hours, top 65% of all ranked servers.

How full does Name of Server as Shown on the Client Server List get?

Status for Name of Server as Shown on the Client Server List: offline. Last seen 6 days 10 hours ago. Check: players over seven days. Average 0, peak 1.

Server

What location is Name of Server as Shown on the Client Server List hosted in?

Reading: location. Name of Server as Shown on the Client Server List gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 86.220.97.100:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Reading: Name of Server as Shown on the Client Server List, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Check: connection. Name of Server as Shown on the Client Server List is offline at this moment. Last contact was 6 days 10 hours ago. Reading: 6% uptime over the last 7 full days. It was up 10 of 168 hours. The first sighting on Rust Metrics was 23 September 2026.

Settings and map

How is Name of Server as Shown on the Client Server List configured, and what rules are in force?

Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

How to join

How do you connect to Name of Server as Shown on the Client Server List?

To join: start Rust, press F1 and type client.connect 86.220.97.100:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.