A Rust Server
Offline 86.174.131.251:28016 checked 8h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 110 · below 20 is lag, below 10 is badEntities
48 h range 48,257–51,063 · memory 1,420 MBUptime
13 h 52 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/250
- 120/200
- 19/250
- 11/250
- 20/100
- 28/225
Quick answers
from the figures on this pageWipe schedule
When does A Rust Server wipe?
To tell the rhythm of A Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days ago the current world was made.
Tags
How should you read the tags on A Rust Server?
Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does A Rust Server hold among Rust servers?
Player hours over seven days put A Rust Server at #15,349, in the top 69% of all ranked servers.
What is the population on A Rust Server?
A Rust Server is not responding; status offline, last seen 8 hours ago. A seven-day average of 0 players is the reading.
Operator and location
Which location does A Rust Server run from?
No region tag on A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 86.174.131.251:28016.
What Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build A Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on A Rust Server within range?
Over the last 48 hours the average was 165 server fps; the floor was 110. Reading: 51,063 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,729 MB. Expect lag when fps falls and entities climb.
How reliable is A Rust Server, and is it online now?
Reading: offline. A Rust Server last answered 8 hours ago. By its reported uptime, the last restart was roughly 13 hours ago. Uptime for the last 4 full days: 90 of 96 hours, or 94%. Check: first contact. Rust Metrics logged it on 24 October 2026.
Map and rules
What settings and rules apply on A Rust Server?
Check: gather rate. The name A Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is A Rust Server on?
From seed 31833, the game generates the procedural map on A Rust Server. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to A Rust Server?
Press F1 in Rust and enter client.connect 86.174.131.251:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.