RustOverlay test
Offline 86.150.56.94:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:08 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 330/375
- 220/250
- 37/250
- 31/250
- 55/100
- 78/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustOverlay test?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does RustOverlay test wipe, and when?
Its rhythm cannot be told from the wipes of RustOverlay test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 13 hours ago.
Lists and filters
How should you read the tags on RustOverlay test?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from RustOverlay test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustOverlay test?
Rust Metrics lists featuring RustOverlay test: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does RustOverlay test sit in the rankings?
Player hours over seven days put RustOverlay test at #13,039, in the top 59% of all ranked servers.
What player count does RustOverlay test carry?
Status for RustOverlay test: offline. Last seen 9 days 14 hours ago.
Server details
What location is RustOverlay test hosted in?
No region comes from RustOverlay test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 86.150.56.94:28015.
What Rust version is RustOverlay test on?
Reading: RustOverlay test, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RustOverlay test, and is it online?
Reading: offline. RustOverlay test last answered 9 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on RustOverlay test?
Reading the name gives no gather rate for RustOverlay test. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.
Which map is live on RustOverlay test?
Check: map. Procedural, generated by the game, on RustOverlay test.
Join
What do you do to join RustOverlay test?
Check: join. Open Rust, press F1, then enter client.connect 86.150.56.94:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.