RustID Test Server
Offline 86.15.67.166:28025 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 713/750
- 57/250
- 101/250
- 409/450
- 212/250
- 176/250
Quick answers
from the figures on this pageWipe timing
When does RustID Test Server wipe?
To tell the rhythm of RustID Test Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 11 hours ago.
Lists and filters
Which tags does RustID Test Server carry, and what do they mean?
Tags published by RustID Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustID Test Server?
On Rust Metrics, RustID Test Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does RustID Test Server hold among Rust servers?
Player hours over seven days put RustID Test Server at #13,597, in the top 62% of all ranked servers.
What is the population on RustID Test Server?
Reading for RustID Test Server: offline at this moment; last seen 17 days 11 hours ago.
Server details
Where does RustID Test Server sit?
No region comes from RustID Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 86.15.67.166:28025.
What Rust version is RustID Test Server on?
Reading: RustID Test Server, Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustID Test Server, and is it online now?
Reading: offline. RustID Test Server last answered 17 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Map and rules
What rules does RustID Test Server enforce, and what are its settings?
Reading the name gives no gather rate for RustID Test Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is RustID Test Server on?
The game generates a procedural map for RustID Test Server.
Connection
How can you get onto RustID Test Server?
Press F1 in Rust and enter client.connect 86.15.67.166:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.