RUST METRICSFlight deck · live data
Data live Servers11,665 Players33,246 Populated2,811 Fresh wipes 3 h81 Scan5 min
‹ All servers86.135.81.86:28025
Offline Full Queue Fresh wipe Wipe due No query

cdogservers.net - Public

Offline 86.135.81.86:28025 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 100 200 300 400 PAX 0 /400

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,519top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does cdogservers.net - Public wipe?

To tell the rhythm of cdogservers.net - Public, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 14 hours ago.

Tag meanings

Which tags does cdogservers.net - Public carry, and what do they mean?

Tags published by cdogservers.net - Public, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): 400 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does cdogservers.net - Public appear in Rust Metrics lists and filters?

Rust Metrics lists featuring cdogservers.net - Public: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does cdogservers.net - Public sit in the rankings?

Ranking for cdogservers.net - Public: #15,519 on seven-day player hours, top 71% of all ranked servers.

What is the population on cdogservers.net - Public?

Reading for cdogservers.net - Public: offline at this moment; last seen 16 days 12 hours ago.

Operator and location

Where does cdogservers.net - Public sit?

Reading: location. cdogservers.net - Public gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 86.135.81.86:28025.

What Rust version is cdogservers.net - Public on?

Rust network protocol 2634 and build 167584 on Windows is the build cdogservers.net - Public runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on cdogservers.net - Public, and is it online?

Check: connection. cdogservers.net - Public is offline at this moment. Last contact was 16 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.

Settings and map

How is cdogservers.net - Public configured, and what rules are in force?

Reading the name gives no gather rate for cdogservers.net - Public. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on cdogservers.net - Public?

Size 3,000 and seed 689777: the game generates the procedural map on cdogservers.net - Public from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join cdogservers.net - Public?

To join: start Rust, press F1 and type client.connect 86.135.81.86:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp400
Max players 400 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167584
Build The server runs game build 167584.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.