Rust1
Offline 86.135.27.33:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 226/250
- 196/225
- 20/250
- 17/250
- 20/100
- 100/200
Quick answers
from the figures on this pageWipe timing
How often does Rust1 wipe, and when?
Its rhythm cannot be told from the wipes of Rust1 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 34 days 17 hours ago.
Tags
Which tags does Rust1 carry, and what do they mean?
Tags published by Rust1, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust1 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust1: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Rust1 hold among Rust servers?
Ranking for Rust1: #15,721 on seven-day player hours, top 71% of all ranked servers.
What player count does Rust1 carry?
Rust1 is not responding; status offline, last seen 34 days 17 hours ago.
Operator and location
What location is Rust1 hosted in?
Reading: location. Rust1 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 86.135.27.33:28015.
What Rust version is Rust1 on?
Reading: Rust1, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Rust1 up, and how often does it stay up?
Rust1 reports offline. The last reading came 34 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 24 September 2026.
Map and rules
What settings and rules apply on Rust1?
Check: gather rate. The name Rust1 does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Rust1 on?
The game generates a procedural map for Rust1.
Join
How do you connect to Rust1?
To join: start Rust, press F1 and type client.connect 86.135.27.33:28015. Or press Launch Rust here and Steam opens the game and connects you.