PVCR
Offline 86.127.1.196:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 605/675
- 377/525
- 47/250
- 35/250
- 137/200
- 160/300
Quick answers
from the figures on this pageWipe timing
When does PVCR wipe?
Its rhythm cannot be told from the wipes of PVCR on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 46 days 11 hours ago.
Tags
How should you read the tags on PVCR?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from PVCR. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show PVCR?
On Rust Metrics, PVCR sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does PVCR sit in the rankings?
Ranking for PVCR: #15,289 on seven-day player hours, top 67% of all ranked servers.
What player count does PVCR carry?
Reading for PVCR: offline at this moment; last seen 33 days 5 hours ago.
Server
What location is PVCR hosted in?
Reading: location. PVCR gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 86.127.1.196:28015.
What Rust version is PVCR on?
Reading: PVCR, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is PVCR, and is it online now?
Check: connection. PVCR is offline at this moment. Last contact was 33 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.
Rules and settings
What rules does PVCR enforce, and what are its settings?
Check: gather rate. The name PVCR does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on PVCR?
Check: map. Procedural, generated by the game, on PVCR.
Join
What do you do to join PVCR?
To join: start Rust, press F1 and type client.connect 86.127.1.196:28015. Or press Launch Rust here and Steam opens the game and connects you.