PVCR
Offline 86.125.80.234:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 286/300
- 236/250
- 21/250
- 24/250
- 31/100
- 112/200
Quick answers
from the figures on this pageWipe schedule
When does PVCR wipe?
Its rhythm cannot be told from the wipes of PVCR on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 46 days 23 hours ago.
Lists and filters
Which tags does PVCR carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from PVCR. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does PVCR appear in Rust Metrics lists and filters?
Rust Metrics lists featuring PVCR: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does PVCR hold among Rust servers?
Player hours over seven days put PVCR at #15,401, in the top – of all ranked servers.
What is the population on PVCR?
Status for PVCR: offline. Last seen 39 days 10 hours ago.
Server details
Which location does PVCR run from?
Reading: location. PVCR gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 86.125.80.234:28015.
What Rust version is PVCR on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by PVCR. Check: protocol. To join, your game must match; Steam handles the update.
Is PVCR up, and how often does it stay up?
Reading: offline. PVCR last answered 39 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Map and rules
What rules does PVCR enforce, and what are its settings?
Reading the name gives no gather rate for PVCR. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is PVCR on?
Procedural map on PVCR, made by the game's generator.
Connection
How do you connect to PVCR?
Press F1 in Rust and enter client.connect 86.125.80.234:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.