Name of Server as Shown on the Client Server List
Offline 86.124.206.39:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 562/675
- 360/525
- 44/250
- 41/250
- 119/200
- 131/300
Quick answers
from the figures on this pageReset cycle
How often does Name of Server as Shown on the Client Server List wipe, and when?
To tell the rhythm of Name of Server as Shown on the Client Server List, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 37 hours ago the current world was made.
Lists and filters
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
These Rust Metrics lists carry Name of Server as Shown on the Client Server List: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
What position does Name of Server as Shown on the Client Server List hold among Rust servers?
Ranking for Name of Server as Shown on the Client Server List: #12,598 on seven-day player hours, top 57% of all ranked servers.
How full does Name of Server as Shown on the Client Server List get?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 32 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 07:00 UTC, 1 players on average.
Operator and location
Where does Name of Server as Shown on the Client Server List sit?
Reading: location. Name of Server as Shown on the Client Server List gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 86.124.206.39:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 168909 on Windows is the build Name of Server as Shown on the Client Server List runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Name of Server as Shown on the Client Server List reports offline. The last reading came 32 hours ago. The first sighting on Rust Metrics was 27 October 2026.
Settings and map
How is Name of Server as Shown on the Client Server List configured, and what rules are in force?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Name of Server as Shown on the Client Server List on?
Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.
Connection
How do you connect to Name of Server as Shown on the Client Server List?
To join: start Rust, press F1 and type client.connect 86.124.206.39:28015. Or press Launch Rust here and Steam opens the game and connects you.