RUST METRICSFlight deck · live data
Data live Servers11,803 Players69,659 Populated3,689 Fresh wipes 3 h128 Scan5 min
‹ All servers86.122.89.8:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 86.122.89.8:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,015top 59%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does My Server Name wipe, and when?

To tell the rhythm of My Server Name, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 33 hours ago.

Tags

Which tags does My Server Name carry, and what do they mean?

These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Server Name?

On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does My Server Name sit in the rankings?

Player hours over seven days put My Server Name at #13,015, in the top 59% of all ranked servers.

What player count does My Server Name carry?

Status for My Server Name: offline. Last seen 30 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 14:00 UTC over the last 48 hours.

Operator and location

Where does My Server Name sit?

No region comes from My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 86.122.89.8:28015.

What Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.

Is My Server Name up, and how often does it stay up?

Check: connection. My Server Name is offline at this moment. Last contact was 30 hours ago. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on My Server Name?

Reading the name gives no gather rate for My Server Name. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on My Server Name?

Procedural map on My Server Name, made by the game's generator.

Join

What do you do to join My Server Name?

Press F1 in Rust and enter client.connect 86.122.89.8:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.