Nono Dev Lab
Offline 86.122.160.121:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 22:36 UTC36d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 527/550
- 411/450
- 65/250
- 70/250
- 54/100
- 170/200
Quick answers
from the figures on this pageReset cycle
What happens on Nono Dev Lab when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Nono Dev Lab wipe, and when?
Its rhythm cannot be told from the wipes of Nono Dev Lab on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 36 days 14 hours ago.
Tag meanings
How should you read the tags on Nono Dev Lab?
These are the tags Nono Dev Lab publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Nono Dev Lab appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Nono Dev Lab: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Nono Dev Lab hold among Rust servers?
Player hours over seven days put Nono Dev Lab at #15,065, in the top 65% of all ranked servers.
What is the population on Nono Dev Lab?
Nono Dev Lab is not responding; status offline, last seen 33 days 5 hours ago.
Operator and location
Where does Nono Dev Lab sit?
No region comes from Nono Dev Lab. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 86.122.160.121:28015.
What Rust version is Nono Dev Lab on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Nono Dev Lab. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Nono Dev Lab, and is it online?
Check: connection. Nono Dev Lab is offline at this moment. Last contact was 33 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 22 September 2026, recorded by Rust Metrics.
Settings and map
How is Nono Dev Lab configured, and what rules are in force?
Reading the name gives no gather rate for Nono Dev Lab. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
What map is Nono Dev Lab on?
Procedural map on Nono Dev Lab, made by the game's generator.
How to join
How do you connect to Nono Dev Lab?
Check: join. Open Rust, press F1, then enter client.connect 86.122.160.121:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.