Server name on in-game server list
Offline 86.120.171.6:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 165/250
- 116/200
- 18/250
- 14/250
- 17/100
- 25/200
Quick answers
from the figures on this pageReset cycle
How often does Server name on in-game server list wipe, and when?
To tell the rhythm of Server name on in-game server list, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 42 days 10 hours ago.
Lists and filters
Which tags does Server name on in-game server list carry, and what do they mean?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Server name on in-game server list?
These Rust Metrics lists carry Server name on in-game server list: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Server name on in-game server list hold among Rust servers?
Player hours over seven days put Server name on in-game server list at #15,492, in the top – of all ranked servers.
How full does Server name on in-game server list get?
Status for Server name on in-game server list: offline. Last seen 41 days 10 hours ago.
Server details
What location is Server name on in-game server list hosted in?
No region tag on Server name on in-game server list. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 86.120.171.6:28015.
What Rust version is Server name on in-game server list on?
Reading: Server name on in-game server list, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Server name on in-game server list, and is it online now?
Server name on in-game server list reports offline. The last reading came 41 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 17 September 2026.
Rules and settings
What settings and rules apply on Server name on in-game server list?
Reading the name gives no gather rate for Server name on in-game server list. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Server name on in-game server list on?
The game generates a procedural map for Server name on in-game server list.
How to join
What do you do to join Server name on in-game server list?
Check: join. Open Rust, press F1, then enter client.connect 86.120.171.6:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.