My Test Server
Offline 86.102.27.122:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
How often does My Test Server wipe, and when?
Its rhythm cannot be told from the wipes of My Test Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 12 hours ago.
Tags
How should you read the tags on My Test Server?
Tags published by My Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Test Server?
Rust Metrics lists featuring My Test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My Test Server hold among Rust servers?
Player hours over seven days put My Test Server at #13,890, in the top 61% of all ranked servers.
How full does My Test Server get?
Status for My Test Server: offline. Last seen 24 days 11 hours ago.
Server
Where does My Test Server sit?
No region tag on My Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 86.102.27.122:28015.
What Rust version is My Test Server on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by My Test Server. Check: protocol. To join, your game must match; Steam handles the update.
Is My Test Server up, and how often does it stay up?
My Test Server reports offline. The last reading came 24 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Settings and map
How is My Test Server configured, and what rules are in force?
Check: gather rate. The name My Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on My Test Server?
Procedural map on My Test Server, made by the game's generator.
Join
How can you get onto My Test Server?
Press F1 in Rust and enter client.connect 86.102.27.122:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.