TestServer
Offline 85.95.189.133:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 12:28 UTC33d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 476/500
- 280/300
- 39/250
- 31/250
- 88/100
- 111/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on TestServer?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does TestServer wipe?
Its rhythm cannot be told from the wipes of TestServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 33 days 9 hours ago the current world was made.
Tags
Which tags does TestServer carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from TestServer. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TestServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TestServer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does TestServer sit in the rankings?
Ranking for TestServer: #13,903 on seven-day player hours, top 61% of all ranked servers.
What is the population on TestServer?
Reading for TestServer: offline at this moment; last seen 33 days 9 hours ago.
Server details
What location is TestServer hosted in?
Reading: location. TestServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.95.189.133:28015.
What Rust version is TestServer on?
Reading: TestServer, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
Is TestServer up, and how often does it stay up?
Reading: offline. TestServer last answered 33 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 25 September 2026.
Settings and map
What settings and rules apply on TestServer?
No gather rate appears in the name: TestServer. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
How to join
What do you do to join TestServer?
Press F1 in Rust and enter client.connect 85.95.189.133:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.