Local Server
Offline 85.94.27.83:28015 checked 21h ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 564/625
- 36/250
- 68/250
- 281/325
- 116/200
- 122/150
Quick answers
from the figures on this pageReset cycle
What wipe timing does Local Server follow?
The rhythm of Local Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 6 hours ago.
Tags
Which tags does Local Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Local Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Local Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Local Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Local Server hold among Rust servers?
Player hours over seven days put Local Server at #9,934, in the top 45% of all ranked servers.
How full does Local Server get?
Status for Local Server: offline. Last seen 21 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 21:00 UTC, 1 players on average.
Operator and location
What location is Local Server hosted in?
Reading: location. Local Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 85.94.27.83:28015.
What Rust version is Local Server on?
Rust network protocol 2635 and build 168909 on Windows is the build Local Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is Local Server up, and how often does it stay up?
Local Server reports offline. The last reading came 21 hours ago. Reading: 38% uptime over the last 1 full day. It was up 9 of 24 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Local Server?
Reading the name gives no gather rate for Local Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Local Server?
The game generates a procedural map for Local Server.
Join
How do you connect to Local Server?
Check: join. Open Rust, press F1, then enter client.connect 85.94.27.83:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.