DEVIN-B1-3-RUST-NYC
Offline 85.9.197.3:31328 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 248/275
- 21/250
- 16/250
- 170/200
- 64/200
- 37/100
Quick answers
from the figures on this pageWipe schedule
How often does DEVIN-B1-3-RUST-NYC wipe, and when?
The rhythm of DEVIN-B1-3-RUST-NYC's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 44 days 19 hours ago.
Tag meanings
How should you read the tags on DEVIN-B1-3-RUST-NYC?
Tags published by DEVIN-B1-3-RUST-NYC, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp24 (Max players): Slots: 24; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does DEVIN-B1-3-RUST-NYC appear in Rust Metrics lists and filters?
On Rust Metrics, DEVIN-B1-3-RUST-NYC sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How full does DEVIN-B1-3-RUST-NYC get?
Status for DEVIN-B1-3-RUST-NYC: offline. Last seen 44 days 18 hours ago.
Server details
What location is DEVIN-B1-3-RUST-NYC hosted in?
No region tag on DEVIN-B1-3-RUST-NYC. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.9.197.3:31328.
What Rust version is DEVIN-B1-3-RUST-NYC on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by DEVIN-B1-3-RUST-NYC. Check: protocol. To join, your game must match; Steam handles the update.
Is DEVIN-B1-3-RUST-NYC up, and how often does it stay up?
Reading: offline. DEVIN-B1-3-RUST-NYC last answered 44 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is DEVIN-B1-3-RUST-NYC configured, and what rules are in force?
Check: gather rate. The name DEVIN-B1-3-RUST-NYC does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on DEVIN-B1-3-RUST-NYC?
Procedural map on DEVIN-B1-3-RUST-NYC, made by the game's generator.
How to join
How can you get onto DEVIN-B1-3-RUST-NYC?
Press F1 in Rust and enter client.connect 85.9.197.3:31328. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.