Server name on in-game server list
Offline 85.85.27.72:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:28 UTC6d ago | 1 | – | running | 1 |
| Sat 10 Oct, 13:46 UTC17d ago | 1 | – | 11 days | 0 |
| Wed 7 Oct, 19:58 UTC20d ago | 1 | – | 2.7 days | 1 |
| Thu 1 Oct, 11:51 UTC26d ago | 1 | held half | 6.3 days | 0 |
| Thu 24 Sep, 13:04 UTC33d ago | 1 | held half | 6.9 days | 0 |
| Sun 20 Sep, 17:51 UTC37d ago | 1 | held half | 3.8 days | 1 |
| Fri 18 Sep, 11:57 UTC39d ago | 1 | – | 2.2 days | 0 |
| Thu 17 Sep, 00:14 UTC41d ago | 1 | – | 1.5 days | 1 |
| Mon 14 Sep, 12:44 UTC43d ago | 1 | – | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 223/250
- 14/250
- 18/250
- 133/200
- 43/200
- 41/100
Quick answers
from the figures on this pageReset cycle
What happens on Server name on in-game server list when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
What wipe timing does Server name on in-game server list follow?
There is no next wipe to predict: Server name on in-game server list wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 6 days 15 hours ago the current world was made.
Tags
How should you read the tags on Server name on in-game server list?
Tags published by Server name on in-game server list, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169120 (Build): Game build reading: 169120; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Server name on in-game server list: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Server name on in-game server list hold among Rust servers?
Player hours over seven days put Server name on in-game server list at #12,227, in the top 55% of all ranked servers.
How full does Server name on in-game server list get?
Server name on in-game server list is not responding; status offline, last seen 45 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 07:00 UTC over the last 48 hours.
Operator and location
What location is Server name on in-game server list hosted in?
Reading: location. Server name on in-game server list gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.85.27.72:28015.
What Rust version is Server name on in-game server list on?
Reading: Server name on in-game server list, Rust network protocol 2635 and build 169120, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is Server name on in-game server list, and is it online now?
Reading: offline. Server name on in-game server list last answered 45 hours ago. Uptime for the last 7 full days: 3 of 168 hours, or 2%. The first sighting on Rust Metrics was 14 September 2026.
Settings and map
What rules does Server name on in-game server list enforce, and what are its settings?
No gather rate appears in the name: Server name on in-game server list. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Connection
How do you connect to Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 85.85.27.72:28015. Or press Launch Rust here and Steam opens the game and connects you.