nameserver
Offline 85.26.241.5:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/250
- 108/200
- 16/250
- 15/250
- 16/100
- 21/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on nameserver?
At their busiest, its recent wipes drew 1 players on average. 33 hours after the wipe, the crowd peaked on the latest wipe.
When does nameserver wipe?
Its rhythm cannot be told from the wipes of nameserver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 20 hours ago.
Tags
Which tags does nameserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from nameserver. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does nameserver appear in Rust Metrics lists and filters?
These Rust Metrics lists carry nameserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #13,917, in the top 61% of all ranked servers.
How full does nameserver get?
Reading for nameserver: offline at this moment; last seen 25 days 11 hours ago.
Operator and location
Which location does nameserver run from?
No region comes from nameserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 85.26.241.5:28015.
What Rust version is nameserver on?
Rust network protocol 2634 and build 166494 on Windows is the build nameserver runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on nameserver, and is it online?
nameserver reports offline. The last reading came 25 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Settings and map
What rules does nameserver enforce, and what are its settings?
Reading the name gives no gather rate for nameserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is nameserver on?
Check: map. Procedural, generated by the game, on nameserver.
Join
How do you connect to nameserver?
To join: start Rust, press F1 and type client.connect 85.26.241.5:28015. Or press Launch Rust here and Steam opens the game and connects you.