nameserver
Offline 85.26.241.23:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 07:13 UTC, in 2d 1h. Every other Friday at 07:13 UTC · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 07:13 UTC2d 1h
- WPT 2Thu 5 Nov, 19:00 UTC8d 12hFW
- WPT 3Fri 13 Nov, 07:13 UTC16d 1h
- WPT 4Fri 27 Nov, 07:13 UTC30d 1h
- WPT 5Thu 3 Dec, 19:00 UTC36d 12hFW
- WPT 6Fri 11 Dec, 07:13 UTC44d 1h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:13 UTC11d ago | – | – | running | 0 |
| Fri 2 Oct, 06:22 UTC25d ago | – | – | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 257/275
- 21/250
- 17/250
- 157/200
- 69/200
- 38/100
Quick answers
from the figures on this pageWipe schedule
When does nameserver wipe?
Wipes on nameserver come every other Friday at 07:13 UTC. Friday 30 October at 07:13 UTC is when its next wipe is due. The world in play was created 11 days 22 hours ago.
Lists and filters
How should you read the tags on nameserver?
Tags published by nameserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show nameserver?
Rust Metrics lists featuring nameserver: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #13,042, in the top 59% of all ranked servers.
What player count does nameserver carry?
nameserver is not responding; status offline, last seen 8 days 19 hours ago.
Server
Where does nameserver sit?
Reading: location. nameserver gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.26.241.23:28015.
What Rust version is nameserver on?
Reading: nameserver, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is nameserver up, and how often does it stay up?
nameserver reports offline. The last reading came 8 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on nameserver?
Reading the name gives no gather rate for nameserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on nameserver?
The game generates a procedural map for nameserver.
How to join
How can you get onto nameserver?
Check: join. Open Rust, press F1, then enter client.connect 85.26.241.23:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.